"This game-it's not just a game. It's a legend." -Deceased Crab (La-Mulana 37)
"La-Mulana is not forgiving. La-Mulana is not your friend. La-Mulana stole your bike when you were eight." - Deceased Crab (La-Mulana 6.5)
La-Mulana is a freeware game for Windows that is the subject of this wiki.
The game's plot stars an Indiana-Jones-esque archaeologist named Lemeza Kosugi whose quest is to explore the set of ancient ruins known as the Ruins of La-Mulana, solving its numerous puzzles along the way.
The game is an action-adventure 2D platformer that plays like a "metroidvania" game — you are given an area to explore open-endedly, with paths that can open up as various power-ups and other items are obtained.
The game's development and manual are notable for their criticism of the easiness of recent games. Thus, the game was developed according to a premise of bringing "tension" to the player's experience. (Of course, this is done within reason, excepting the bonus dungeon known as Hell Temple .)
La-Mulana was heavily influenced by the MSX game Maze of Galious until they modified the game into a completely different style after the developers concluded what they had "was nothing but a cheap Maze of Galious knockoff". The outcome of the game loosely resembles Maze of Galious. A good part of La-Mulana's content is a tribute to the MSX computer system in general. Also, all ROM items in the game are Konami games, and Konami ROM Combos can be done with them. In the game, the development team is referred to, sometimes, as "Kobami".
La-Mulana was developed by a group of three Japanese indie developers called "GR3" (now known as NIGORO). The name "La-Mulana" is derived from reversing the Japanese (effectively reversing the syllables) of the name of one of the developers, Naramura.
See also Edit
- La-Mulana on Wikipedia